Friday, 30 October 2009

Next Week!

With any luck, my order of Loc-Line will arrive for next week so I can begin the armature of my final model, if not, it's going to cause a few problems!

Next week, alongside making my final model I am going to add the final adjustments to my research file and development sketchbook that show my ongoing construction of my model.

Evil Model
















A couple of images of my finished makette (I don't know how you spell it), thinks it's worked pretty well, shape and size reflect how the finished model will look if all goes according to plan!

Friday, 23 October 2009

Inspiration for robot character


This design above was by PJ Holden, and shows perfectly what design I was looking for in my initial research.
Researching character designs while looking for inspiration, I obviously spent most time looking through robotic or machine-like looking designs.

I had decided I wanted the character to be relatively
short, with large, over the top parts of his body looking distorted. Through researching different robot characters, I learned what would be the best way to make the robot look worn down and poorly made.










Evil Robot - elevation 3

3rd and final set of elevations on my character.

As these shots are close up I really wanted to make the facial expressions totally over the top and unrealistic.

I also had the idea in pre-production, that the character's light bulb reflect his emotions, if he is over-excited in any way, angry, happy or terrified, his light bulb will glow brighter. If he is down, sad or tired, his light bulb will fade out.

Evil Robot - elevation 2

2nd set of elevations. These show some of the character dynamics I wanted to experiment with and develop.

Basically, the sillier the robot looks, the more fun and interesting his dynamics become. In terms of realism, there aren't really any limits in what I wanted to do. Metal can't really bend or anything but who cares?

Evil Robot - elevation 1

The first of 3 elevations on my original "evil robot" character.

I used old rusted metal and scraped surfaces to make him look old and worn down, the idea is that he has built himself up from a simple toaster with rubbish household items and utensils.

I think it's worked pretty well!